NVIDIA has this week announced that it is opening up early access to a version of its Unity game engine software which comes complete with its VRWorks features integrated directly into it.
The Unity games engine can now provide enhanced virtual reality performance for both application and virtual reality hardware developers. To recap, VRWorks is a comprehensive suite of APIs, libraries, and engines specifically created for virtual reality applications. This integration is a significant step forward for developers looking to create more immersive and high-performance VR experiences.
Enhanced Virtual Reality Performance
The new integrated VRWorks support within Unity provides faster and easier integration of VRWorks technologies for developers. NVIDIA explains that VRWorks “enables a new level of presence by bringing physically realistic visuals, sound, touch interactions, and simulated environments to virtual reality. VRWorks Graphics brings a new level of visual fidelity, performance, and responsiveness to virtual reality through the following features.”
One of the standout features of VRWorks is its ability to deliver multi-resolution shading, which optimizes the rendering workload by varying the shading rate across the screen. This means that areas of the screen that are in the user’s peripheral vision are rendered at a lower resolution, saving processing power without compromising the overall visual experience. Additionally, VRWorks includes VR SLI, which allows multiple GPUs to work together to render a single VR frame, significantly boosting performance.
Comprehensive Suite of Tools
VRWorks also offers a suite of audio tools designed to create a more immersive sound experience. VRWorks Audio uses ray tracing to accurately simulate how sound waves interact with the environment, providing realistic audio cues that enhance the sense of presence in a virtual space. This is particularly important for applications such as VR training simulations, where accurate audio feedback can be crucial.
Another key component of VRWorks is its support for touch interactions. VRWorks Touch provides haptic feedback and precise tracking of hand movements, allowing users to interact with virtual objects in a natural and intuitive way. This can be particularly beneficial for VR applications in fields such as medical training, where precise hand movements are essential.
For more information on the new VRWorks integration, its features, and to download the Unity/VRWorks software, jump over to the official NVIDIA VRWorks website for details by following the link below. This integration is expected to open up new possibilities for developers and push the boundaries of what is possible in virtual reality.
Source: NVIDIA : Road To VR
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