Indie success story Frozen Synapse, which took the PC by storm last year, is making its way to consoles. The PS3 and Vita port is being handled by Double Eleven, of Little Big Planet Vita fame. There is no information as of yet whether its deep tactical gameplay will be making it to the other side unscathed, but the game is definitely getting a new and presumably less “indie” art style.
Double Eleven’s Vision for Frozen Synapse: Tactics
“Frozen Synapse for us represents some of the best work coming out of the UK and onto the PC. We know there’s also a great console game in there as well waiting to be realised,” Double Eleven’s Mark South said. “We don’t want to give too much away yet, but I will say that Frozen Synapse: Tactics is not simply a transition of the original onto console; we will be giving it a complete Double Eleven makeover.”
Double Eleven is known for their meticulous attention to detail and innovative approach to game development. Their previous work on Little Big Planet Vita showcased their ability to adapt and enhance games for new platforms while maintaining the core essence that made the original titles successful. With Frozen Synapse: Tactics, they aim to bring a fresh perspective to the game, potentially introducing new features, improved graphics, and a more refined user interface tailored for console players.
The Evolution of Frozen Synapse
Frozen Synapse originally gained acclaim for its unique blend of turn-based strategy and real-time action. Players command a squad of soldiers in a series of tactical missions, planning their moves in advance and then watching the action unfold simultaneously with their opponent’s moves. This innovative gameplay mechanic requires careful planning, foresight, and adaptability, making each match a thrilling and cerebral experience.
The transition to consoles presents both challenges and opportunities. One of the primary concerns is how the game’s complex controls and interface will translate to a gamepad. PC players are accustomed to the precision of a mouse and keyboard, which allows for quick and accurate commands. Double Eleven will need to ensure that the console version retains the same level of control and responsiveness, possibly through an intuitive control scheme and streamlined menus.
Additionally, the new art style mentioned by Mark South suggests a visual overhaul that could make the game more appealing to a broader audience. While the original game’s minimalist graphics were part of its charm, a more polished and detailed aesthetic could attract players who might have overlooked the game due to its indie appearance. This visual update could also enhance the game’s atmosphere, making the tactical battles even more immersive.
Another aspect to consider is the potential for new content and features. Console versions of games often include additional content not found in the original release, such as new missions, characters, or multiplayer modes. Double Eleven might take this opportunity to expand on the game’s universe, providing players with more variety and replayability. Enhanced multiplayer options, such as online leaderboards or cooperative modes, could also add to the game’s longevity and appeal.
Frozen Synapse: Tactics has the potential to introduce a whole new audience to the strategic depth and excitement of the original game. By leveraging their expertise and creativity, Double Eleven can create a console experience that honors the legacy of Frozen Synapse while offering something fresh and engaging for both new and returning players.
Via Eurogamer Source
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