The oft-forgotten bright side of the vast numbers of apps hitting Apple’s digital store front every day is that some will push the boundaries and innovate. One such game is seemingly coming from Ngmoco Sweden, or Scattered Entertainment as it’s been rather AAA-ishly branded, in the form of The Drowning.

Visually impressive iOS shooters have always been hampered by dodgy virtual joystick controls. The Drowning is aiming (no pun intended) to change all that, with a new control system predicated on shooting by tapping two fingers, with the bullet heading to the middle point between the two taps.
Innovative Control System
The control system in The Drowning is a significant departure from the traditional virtual joystick setup that many mobile shooters rely on. By allowing players to shoot by tapping two fingers on the screen, the game ensures a more intuitive and precise aiming mechanism. This method not only simplifies the control scheme but also makes it more accessible to a broader audience, including those who may find traditional controls cumbersome. The automatic movement system, where players tap a destination point to move, further streamlines the gameplay, making it more fluid and less frustrating.
Monetisation and Crafting System
Monetisation in The Drowning is handled via a resource and weapon crafting system rather than outright selling guns. This approach is designed to keep the game balanced and fair, avoiding the common pitfall of pay-to-win mechanics that plague many free-to-play games. Players can gather resources through gameplay, which can then be used to craft and upgrade weapons. This system encourages players to engage more deeply with the game, as they work towards building better equipment through their efforts rather than their wallets.
The crafting system also adds an additional layer of strategy to the game. Players must decide how to allocate their resources best, choosing which weapons to upgrade and when. This decision-making process can significantly impact gameplay, as having the right weapon at the right time can mean the difference between success and failure in a mission.
Visual and Gameplay Experience
The Drowning is not just about innovative controls and fair monetisation; it also promises a visually stunning experience. The game leverages the power of modern iOS devices to deliver high-quality graphics that rival those of console and PC games. The environments are richly detailed, and the character models are meticulously crafted, providing an immersive experience that draws players into the game’s post-apocalyptic world.
Moreover, the game’s storyline and setting are designed to captivate players. Set in a world overrun by mysterious creatures, players must navigate through various environments, from desolate urban landscapes to eerie forests, all while uncovering the secrets behind the apocalypse. The narrative is woven into the gameplay, providing context and motivation for the player’s actions.
Community and Future Updates
As with many modern games, community feedback will likely play a crucial role in the ongoing development of The Drowning. The developers have expressed a commitment to listening to player feedback and making adjustments based on that input. This approach ensures that the game will continue to evolve and improve over time, keeping the player base engaged and satisfied.
Future updates could potentially introduce new content, such as additional weapons, environments, and story elements. These updates would not only keep the game fresh but also provide players with new challenges and experiences to look forward to.
In conclusion, The Drowning is shaping up to be a compelling package on its release in early 2013. With its innovative control system, fair monetisation model, stunning visuals, and engaging gameplay, it has the potential to set a new standard for iOS shooters. Players looking for a fresh and exciting mobile gaming experience should keep an eye out for this title.
Source Eurogamer
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