Earlier this week the highly anticipated sequel Divinity Original Sin 2 launched providing the second game in the role-playing series which has been created by independent developer and publisher Larian Studios, which was helped along its path thanks to a successful crowdfunding campaign.
Just over halfway through the first week, Divinity Original Sin has sold more than 500,000 copies. In comparison the first game Divinity: Original Sin took close to 3 months to sell the same amount of copies.
If you are hoping to play the game on consoles the early sales figures may provide the impetus the developer needs to take the game to both Xbox and PlayStation. Swen Vincke, owner of developer and publisher Larian Studios explains :
As for the console versions, we’re now focused on delivering our first patch for the PC version, something that is scheduled for this week. Lots of players means lots of support issues coming in and we’re trying to service them as fast as we can. After that, it’ll be a long well deserved break for the team and then we’ll boot up our machines again to work on the next things.