Nintendo fans rejoicing at the thought that the Nintendo Wii U might finally mean a Nintendo console that welcomes third-party blockbusters in lockstep with competing consoles might want to reel it in. The Wii version of Assassin’s Creed, for instance, is not going to be the Xbox360/PS3 Revelations with tablet support slapped on. Or without tablet support, for that matter.
Ubisoft’s Vision for Assassin’s Creed on Wii U
“Our next edition of Assassin’s will be in a Wii U version,” according to Ubisoft’s Yves Guillemot, interviewed by Aftonbladet, a Swedish website. This statement has sparked a lot of speculation and excitement among fans of the franchise and Nintendo enthusiasts alike. However, it also raises questions about what exactly this new version will entail.
“Assassin’s Creed: Revelations?”
“No, not Revelations. For the future.”
“So it’s Assassin’s Creed III? Or is it something else?”
“I can’t tell you that.”
This cryptic response from Guillemot leaves much to the imagination. While it confirms that a new Assassin’s Creed game is in development for the Wii U, it does not clarify whether it will be a direct port of an existing game or a completely new entry tailored specifically for the Wii U’s unique hardware capabilities.
Potential and Challenges of Wii U Adaptations
The Wii U’s innovative tablet controller offers a range of possibilities for gameplay mechanics that could set the Wii U version of Assassin’s Creed apart from its counterparts on other consoles. For instance, the touchscreen could be used for map navigation, inventory management, or even unique puzzle-solving elements that leverage the touch interface. However, these potential advantages also come with significant challenges.
Developing a game that fully utilizes the Wii U’s capabilities while maintaining the high standards set by the Assassin’s Creed franchise is no small feat. The Wii U’s hardware, while innovative, is not as powerful as the Xbox 360 or PS3, which could limit the game’s graphical fidelity and overall performance. This means that Ubisoft will need to strike a delicate balance between innovation and performance to deliver a compelling experience on the Wii U.
So, you could call the Wii U game the Desmond and Revelations the Altair/Enzo of the franchise in a sense. Which isn’t really boding that well for it, to be honest. This analogy suggests that while the Wii U version may offer a fresh perspective or new storyline, it might not live up to the expectations set by previous entries in the series.
Moreover, the success of third-party games on Nintendo consoles has historically been hit or miss. While some titles have thrived, others have struggled to find an audience. This makes the Wii U version of Assassin’s Creed a bit of a gamble for Ubisoft. However, if done right, it could pave the way for more third-party blockbusters to find a home on Nintendo’s platform.
In conclusion, while the announcement of an Assassin’s Creed game for the Wii U is exciting, it comes with its own set of uncertainties and challenges. Fans will have to wait and see how Ubisoft leverages the Wii U’s unique features to deliver a game that stands out in the crowded Assassin’s Creed franchise. Until more details are revealed, it’s best to temper expectations and hope for the best.
Source Aftonbladet
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