After finally unveiling their project a few weeks ago, Super Meat Boy creators Team Meat agreed to delve into the creative process that led to Mew-Genics. The so-called cat lady simulator sees the player raise and manage the needs of several cats, while trying to keep them safe from the ravages of disease and old age. Apparently it all started with a game jam and the duo’s own personal love of cats.
“As Tommy was programming basic AI for cats we started to talk about how we were basically starting to base all of this stuff on our cats,” Edmund McMillen explains. “The four cats that I have are extremely different personality-wise. They all have things that they like, things that they hate, cats that they like, cats that they hate. They all have very distinct temperaments and personalities, and it was pretty interesting to see them and be like, ‘we could do that.'”
Source Eurogamer
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