Unity Technologies has today released the latest version of their Unity games engine with the availability of Unity 5.4 which was first unveiled back in March of this year.
Unity 5.4 include new technology that requires fewer draw calls with GPU Instancing and can be used by developers in apps and games for Windows, OSX, Linux, PlayStation 4, and Xbox One
Its creators explains a little more about the latest release :
Unity 5.4 takes our multithreaded rendering support to the next level. Depending on your project and the platform you’re building to, it can significantly improve your frame rate.
Building on the work we did to take particles, sprites, flares, halos, lines and trails off the main thread in Unity 5.3, we’ve introduced parallel command list generation. Instead of building one graphics command list on the main CPU core scripts used by physics and scripts, work is reallocated to multiple CPU cores, removing potential bottlenecks and enabling complex scenes to run faster.
Features included in the Unity 5.4 build include :
- Graphics & rendering performance improvements:
- Better multithreaded rendering
- Fewer draw calls with GPU Instancing – available on Windows, OSX, Linux, PlayStation 4, and Xbox One
- Improved low level graphics features: texture arrays, compute shaders, and more
- For Artists:
- Thanks to sizing controls, a new trigger module, and better lighting with Light Probe Proxy Volumes (LPPV) particles are now more customizable.
- In-engine support for motion vector rendering
- VR Improvements: more built-in multiplatform VR support and better performance
- IL2CPP for Android is now an officially supported platform (previously it was labelled ‘experimental’)
- The editor now supports Mac Retina displays (Windows HiDPI support is in the pipeline) and we’ve added a zoomable game view function (OSX & Windows)
- Cloud Build setup is now available from the within the editor.
- Performance Reporting is now fully integrated in the editor, 1-click activation without plugins or code
- A major Analytics feature update with Raw Data Export, Heatmaps, Livestream, and Ads data in the dashboard
- In-App Purchasing now supports the Amazon Appstore
- Web Player and PS3 Build target options have been removed along with iOS 6 support (we now support iOS 7.x and above)
For more information on the new Unity 5.4 release jump over to the official Unity Technologies website via the link below.
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