Indie game developer Toxic Games made a remarkable entry into the gaming industry by selling more than 12,000 copies of their first game Q.U.B.E within just the first 4 days from launch. The new Q.U.B.E. game was developed after receiving funding from Indie Fund, which after the storming first few days of sales, was able to be paid back in full.
Toxic Games have now announced that they are already prototyping an iOS and Mac version of their new Q.U.B.E. game, and have been in development with these for over 2 months. The development company is also planning to launch an OnLive version of the game in the not too distant future.
Expansion to New Platforms
The new Mac and iOS versions of the game are expected to arrive in the first quarter of this year, says co-founder Daniel Da Rocha, in an e-mail to the gaming website Joystiq. This expansion to new platforms is a strategic move by Toxic Games to reach a broader audience and tap into the growing mobile gaming market. The iOS version, in particular, is anticipated to leverage the touch interface to provide a unique gameplay experience that differs from the PC version.
As far as console versions of the game are concerned, the development company is currently waiting to see how the PC version fares before starting to create the game for Xbox Live or PlayStation Network. This cautious approach allows them to gather valuable feedback and make necessary adjustments to ensure the game meets the high standards expected by console gamers.
Future Prospects and Community Engagement
The success of Q.U.B.E. has not only provided financial stability for Toxic Games but has also established a strong foundation for future projects. The company is keen on maintaining a close relationship with its player community, often seeking feedback and suggestions to improve their games. This community-driven approach has been instrumental in the game’s initial success and will likely play a crucial role in its future developments.
Moreover, the potential release on OnLive, a cloud gaming service, could open up new avenues for players who prefer streaming games rather than downloading them. This move aligns with the industry’s shift towards cloud gaming, offering players the flexibility to play on various devices without the need for high-end hardware.
In conclusion, Toxic Games’ rapid success with Q.U.B.E. is a testament to their innovative approach and dedication to quality. As they continue to expand the game’s availability across various platforms, they are poised to capture an even larger segment of the gaming market. The future looks promising for Toxic Games, and fans eagerly await the new releases and updates. As always, whenever any more information comes to light on the new releases, we will keep you updated as always.
Source: Joystiq
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