Oculus Rift virtual reality headset owners who have now invested in the Oculus Touch controllers and are still experiencing issues getting the best immersive results, may be interested in new recommendations which have been published by Oculus to help get the most from Roomscale VR using the Touch controllers.
The new content follows on from the experimental Roomscale guide which was published back in December and now elaborates on the best roomscale configuration.
Today’s the final installment of our Oculus Roomscale* series. We’ve covered most of the really technical stuff, like sensors, USB bandwidth, and host controllers, so now we want share a few items** that can take your configuration up a notch!***
In a previous post, we covered balancing your sensors across multiple host controllers if you want to connect more than two sensors to either USB 3.0 or USB 2.0 on a given host controller. One way to work around the host controller issue is to purchase a PCI-Express USB Card with more than a single hardware controller. Some of these controllers actually allow the full theoretical 5Gbps (USB 3.0) and 480Mbps (USB 2.0) bandwidth in each port.
Want to expand your setup to a room larger than the recommended size? Is your PC stuck in an odd position? You might find that the default Rift cable is too short to reach the corners of your play area. If so, you can try using USB 3.0 and HDMI extension cables to get a longer Rift cable.
For full details on all the recommendations to get the most from your Oculus Rift headset and Touch controllers when using Roomscale jump over to the official Oculus blog by following the link below.
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