Creator of Minecraft, Markus ‘Notch’ Persson, has released a little more footage of very early development testing for his new space game, 0x10c, which is slowly taking shape behind the scenes.
The new 0x10c space game was first unveiled back in April, and will revolve around a fully programmable 16-bit computer, powered by a fixed-wattage generator, that controls your spaceship, says Notch.
Game Mechanics and Inspiration
In a recent interview with PC Gamer, Notch revealed that: “The goal is to have it feel a bit like Firefly,”-“You can try to land on a planet but you mess up and, instead of having the ship just explode like it would in real life, the landing gear gets broken. Then you have to try to fix that by finding resources. Instead of the adventure being flying from here to here, it’s: I set the destination, oh god I hit a small asteroid and the cloaking device broke. I think they really nailed that kind of emergent aspect in FTL.”
Notch’s vision for 0x10c is to create a game that emphasizes emergent gameplay, where players’ actions and decisions lead to unique and unpredictable outcomes. This approach is inspired by games like “Firefly” and “FTL: Faster Than Light,” which are known for their dynamic storytelling and player-driven experiences. By incorporating a fully programmable 16-bit computer, players will have the ability to customize and control various aspects of their spaceship, adding a layer of complexity and creativity to the gameplay.
Technical Challenges and Development
Developing a game like 0x10c comes with its own set of technical challenges. The inclusion of a programmable computer within the game means that players will need to have some understanding of coding and logic to fully utilize the game’s features. This could potentially create a steep learning curve for some players, but it also opens up opportunities for those who enjoy programming and problem-solving.
The fixed-wattage generator adds another layer of strategy to the game. Players will need to manage their spaceship’s power consumption carefully, balancing the needs of various systems and making tough decisions about what to prioritize. This aspect of resource management is likely to appeal to fans of survival and strategy games.
Notch has also hinted at the possibility of multiplayer gameplay, where players can interact with each other in the vast expanse of space. This could lead to cooperative missions, trading, and even space battles, adding another dimension to the game.
Community and Future Prospects
The gaming community has been eagerly following the development of 0x10c, with many fans of Minecraft excited to see what Notch will create next. The early footage released so far has generated a lot of buzz and speculation about the game’s potential.
Notch has a reputation for being open and communicative with his fans, often sharing updates and insights into the development process. This transparency helps to build a strong sense of community and keeps players engaged and invested in the game’s progress.
Looking ahead, 0x10c has the potential to become a groundbreaking game that pushes the boundaries of what is possible in the genre. By combining elements of programming, resource management, and emergent gameplay, Notch is creating a unique and ambitious project that could set a new standard for space exploration games.
In conclusion, 0x10c is shaping up to be an exciting and innovative game that promises to offer a rich and immersive experience for players. With its emphasis on emergent gameplay, technical challenges, and community engagement, it is poised to become a standout title in the world of gaming.
Source: Edge
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