We have featured a number of Kinect hacks here on Geeky Gadgets, but none that combine a Kinect, iPhone, and iPad to create some fun Dodgeball action.
The system uses the Kinect to track the girl’s movements and help her catch balls thrown at her. The balls are being thrown by the players holding the iPhone and iPad using the TouchOSC app, which utilizes an XY pad on the left and a button on the right. The longer the button is held down, the more points the ball is worth. However, if the main player catches it, they get the points.
Watch the video after the jump to see the Kinect iPad, iPhone Dodgeball Hack in action.
How the Kinect iPad, iPhone Dodgeball Hack Works
The hack has been created by the SuperTouch Group, and the interesting cube at the beginning controls which demo is being played. It uses an accelerometer to detect which side is up. Each side of the cube is labeled with a different Kinect demo. This innovative use of the accelerometer allows for a seamless transition between different game modes, making the experience more engaging and interactive.
The Kinect sensor is crucial in this setup as it tracks the player’s movements in real-time. This data is then processed to determine whether the player successfully catches the ball or not. The integration of the iPhone and iPad adds another layer of interactivity, allowing other players to participate actively by throwing virtual balls. The TouchOSC app is particularly effective in this scenario because it provides a tactile interface for controlling the game, making it easy for players to get involved.
Potential Applications and Future Developments
This hack opens up a plethora of possibilities for future developments in interactive gaming. For instance, the same technology could be adapted for educational purposes, where students could engage in interactive learning activities that require physical movement. Additionally, fitness applications could benefit from this technology by creating more engaging and interactive workout routines.
Moreover, the use of mobile devices like the iPhone and iPad in conjunction with the Kinect sensor could pave the way for more collaborative and multiplayer games. Imagine a scenario where multiple players, each with their own mobile device, could interact with a central game displayed on a large screen. This could revolutionize the way we think about multiplayer gaming, making it more inclusive and interactive.
Another exciting avenue for exploration is the integration of augmented reality (AR) with this setup. By incorporating AR, players could see virtual objects overlaid on their real-world environment, adding another layer of immersion to the game. This could be particularly exciting for games that require physical movement, as it would make the experience more realistic and engaging.
The SuperTouch Group’s innovative approach to combining different technologies to create a unique gaming experience is commendable. It not only showcases the potential of the Kinect sensor but also highlights the versatility of mobile devices in interactive applications. As technology continues to evolve, we can expect to see even more creative and engaging uses of these devices in the future.
Via Geekword
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