Dragon Age 2 had problems. Dragon Age 3 will have some as well. Hopefully not as many and from the looks of it, possibly not the same ones. Among the things the Dragon Age team is working to fix, according to Dragon Age franchise Creative Director Mark Laidlaw, are companion equippables, repetitive content, surprise enemy waves and quite a bit more. It’s all been rounded up in a nice little package on NeoGAF.
Improvements in Companion Equippables
“Additionally, we are experimenting with armour equipped to the followers having some additional visual impact on the follower’s iconic appearance, but we’ll dig deeper on that as we get closer to the final implementation,” Mark Laidlaw said. This means that players can expect a more personalized and visually cohesive experience when equipping their companions. In Dragon Age 2, one of the criticisms was that companion gear was limited and often did not reflect the character’s unique style. By addressing this, Dragon Age 3 aims to enhance the player’s connection to their companions, making each piece of equipment feel more meaningful and visually impactful.
Addressing Repetitive Content and Enemy Waves
Another significant issue in Dragon Age 2 was the repetitive nature of the environments and quests. Players often found themselves traversing the same areas multiple times, which detracted from the overall immersion and enjoyment of the game. In Dragon Age 3, the development team is focusing on creating a more diverse and expansive world. This includes a variety of unique locations and more dynamic quest structures to keep the gameplay fresh and engaging.
Surprise enemy waves were another point of contention in Dragon Age 2. Many players felt that the sudden appearance of enemies disrupted the flow of combat and made strategic planning difficult. To address this, Dragon Age 3 will implement more predictable and strategically placed enemy encounters. This change aims to provide a more balanced and satisfying combat experience, allowing players to better prepare and execute their strategies.
Story and Setting
The conflict at the centre of Dragon Age 3 will apparently be the little Mage vs Templar scuffle Hawke started in the last outing, though neither Hawke nor the Warden are returning as protagonists. The focus will be rather on a certain time and place. As long as it’s not all on the same place though, everything should be fine. This shift in focus allows the game to explore new characters and storylines, providing a fresh perspective on the ongoing conflict within the Dragon Age universe.
The Mage vs Templar conflict has been a central theme throughout the series, and its continuation in Dragon Age 3 promises to delve deeper into the complexities and moral ambiguities of both sides. Players can expect to encounter new factions, political intrigue, and difficult choices that will shape the course of the story. By moving away from familiar protagonists, the game has the opportunity to introduce new heroes and villains, expanding the rich lore of the Dragon Age world.
Community Feedback and Development
The Dragon Age team has been actively engaging with the community to gather feedback and address concerns. Platforms like NeoGAF have provided valuable insights into what players want to see improved in the next installment. This collaborative approach ensures that the game is being developed with the players’ interests in mind, leading to a more refined and enjoyable experience.
In conclusion, while Dragon Age 2 had its share of problems, the development team is committed to making significant improvements in Dragon Age 3. By addressing issues such as companion equippables, repetitive content, and surprise enemy waves, the game aims to provide a more immersive and satisfying experience. With a renewed focus on story and setting, as well as active community engagement, Dragon Age 3 has the potential to surpass its predecessor and deliver a memorable adventure for fans of the series.
Source NeoGAF
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