As Microsoft builds up steam to the launch of their new next generation Xbox One console, it has also taken time to reveal a few of the early Xbox One prototypes that were created and discarded along the way.
The Xbox One prototypes created by the Microsoft’s Xbox One design team include a variety of styles and sizes and where showcased at the Microsoft’s Worldwide Partner Conference 2013 by Xbox creative director Carl Ledbetter.
Ledbetter explains a little more about the early Xbox One prototypes : “We wanted to make it simple and elegant, and we wanted it to be crafted and tailored, so it’s all about quality,”-“Using those principles, we started to design.”-“The design you see here,”
Ledbetter explained whilst showing a slide of the final Xbox One design after the Xbox One Prototypes, “this is where we start to apply things like gloss and matte finishes. How does the vent pattern look? How does the brand come through the front? How do we make the font look high quality, just like the high definition televisions in people’s living rooms?”
The Microsoft’s Xbox One design team consisted of 30 team members and between then created over 200 prototypes for the Xbox controller which were then 3D printed in house to check form and function. During the Xbox One Prototypes stage the team “found that, when people put these in their hands, could tell the difference between a 10th of a millimeter in size.”
Source: Polygon : Worldwide Partner Conference 2013Filed Under: Design News, Technology News, Xbox