If you couldn’t make it to GDC 2019 this year you may be interested to know that the Unreal Engine GDC 2019 tech talks now available for your viewing pleasure providing an insight into the new technology techniques and effects available using Unreal Engine. If you haven’t yet begun creating games you can download the Unreal Engine 4 for free to get started.
“Whether making a high-end AAA game or a small-team indie title, physics simulation and destruction can play a huge part in bringing your games to life. In this Unreal Engine Learning Theater session by Epic’s Alan Noon during GDC 2019, you will see new tools and techniques for creating high-end, sophisticated physics and destruction effects in Unreal Engine. Learn how to use these tools to develop interactive worlds that can be fractured, scattered and destroyed.”
“During GDC 2019, Epic’s Aaron McLeran walks through the Unreal Engine team’s development process for the new audio renderer, which includes balancing live Fortnite support and feature development, and maintaining backward compatibility, all while pushing forward on innovation and long-term vision. Hear the latest on feature prioritisation and process, AB testing methodologies and techniques, and retrospectives on specific case studies. Preview new features coming in 4.22 and 4.23, along with a glimpse of the UE4 audio roadmap.”
Details about all Unreal Engine GDC 2019 tech talks is available on the official Unreal Engine website.
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