If you are hoping your child will one day enjoy programming, you might be interested in a new play system called Primo which is based on the Arduino programming system and has been designed to teach young children the programming logic, without the need for literacy.
Primo is a play-set that uses shapes, colours and spacial awareness to teach programming logic through a tactile, warm and magical learning experience, says its creators. Watch the video after the jump to learn more about the Primo project and see it in action.
“Primo makes an incredibly important, but otherwise uninteresting topic to children, enjoyable and fun. The goal of the game is to guide Cubetto to his destination, represented by a house, a big cube, or any other object of your choice.
The robot executes in sequence the instructions placed in the board. By playing with Primo, children experiment with the queue of instructions. There’s not a single solution or path to follow, it’s also interesting to see how different children come up with different solutions.”
The Primo project is currently over on the Kickstarter website looking to raise enough pledges to make the jump from concept to production. So if you think Primo is something you could benefit from, visit the Kickstarter website now to make a pledge and help Primo become a reality.