After unveiling their new Kinect for Windows version 2 hardware at the end of last month, Microsoft has taken the opportunity at this months Microsoft BUILD 2014 conference to release more information about the upcoming version of their gesture control hardware for Windows.
Officially announcing that the Kinect for Windows v2 sensor and SDK are coming this summer to regions in the northern hemisphere and developers will be able to use it to start creating Windows Store applications with Kinect for the first time.
The latest Kinect for Windows v2 has been completely re-engineered and now offers users and developers enhancements in colour fidelity, video definition, field of view, depth perception, and skeletal tracking, offering a greater precision for both voice and gestures control. Microsoft explains a little more :
“The ability to create Windows Store apps with Kinect for Windows not only fulfills a dream of our developer community, it also marks an important step forward in Microsoft’s vision of providing a unified development platform across Windows devices, from phones to tablets to laptops and beyond. Moreover, access to the Windows Store opens a whole new marketplace for business and consumer experiences created with Kinect for Windows.
Specifically, the Kinect for Windows v2 includes 1080p HD video, which allows for crisp, high-quality augmented scenarios; a wider field of view, which means that users can stand closer to the sensor—making it possible to use the sensor in smaller rooms; improved skeletal tracking, which opens up even better scenarios for health and fitness apps and educational solutions; and new active infrared detection, which provides better facial tracking and gesture detection, even in low-light situations.”
For more information on the new Kinect for Windows v2 hardware jump over to the official Kinect website for details.
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