Bethesda has this week released more details about the PlayStation 4 Mod support for their hugely popular Fallout 4 game, as well as addressing some of the issues the developers will run into whilst trying to create Fallout 4 modifications for the PS4 console.
One such issue is that a restriction on the size of the mods available for the PS4 Fallout 4 console can be no bigger than 900 MB. When compared to the size of 2 GB that is available for the Xbox One console and Fallout 4 mods you begin to see the issues that developers will face when creating mods for the PlayStation 4.
Bethesda explains more about the known issues that will face developers creating PS4 mods for Fallout 4 :
In preparation for the upcoming PS4 private mod beta, the Creation Kit now supports the ability to upload PS4 Mods to Bethesda.net. Modders, please update to the latest Creation Kit to start uploading your mods for PS4.
New features include :
Uploading mods to Bethesda.net requires Fallout 4 ownership via a Steam-linked Bethesda.net account
General optimizations and bug fixes
PS4 Fallout 4 mod issues include :
– PC textures are used. Memory and performance issues may occur. We are working with Sony on optimal texture exporting support in a future update.
– Sound files are currently not supported. PS4 sound format is a proprietary format. We are working with Sony on sound file processing support in a future update.
– PS4 Mod Storage limit is approximately 900 MB at present. Please do not upload mods larger than 900 MB. We are working with Sony to increase this limit.
More details on the Creation Kit 1.5.4 Update: PS4 Mod Upload Support and New Security for Uploading Mods jump over to the official Bethesda block for full details.
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