Blizzard has announced details for their upcoming Diablo III patch 1.0.3, which is due to roll out to gamers later this month. Blizzard’s Wyatt Cheng has explained on Battle.net that the patch will bring changes to the Inferno difficulty setting within Diablo III, together with changes to rare item drops on mod bosses, and bonus monster damage when playing in a group, to name just a few.
Blizzards Cheng explains that monsters contained within Inferno Act 2, 3 and 4 will have their health and damaged lowered in order to:
“smooth the difficulty ramp out a bit”-“If a monk or barbarian is geared well enough that they can use a heavily offensive build and murder everything in Act 1, they should be able to swap to a more defensive build and do okay in Act 2,”-“As they gear up they can begin adjusting back to becoming offensive in Act 2, at which point they can jump into Act 3 with a focus on defence, and so on.”
For more information on the new Diablo III patch 1.0.3 jump over to Blizzard’s Battle.net website for details.
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