Crackdown 3 officially launches tomorrow and has been built using the Unreal Engine 4 by developers Sumo Digital. If you are interested in learning more about the performance you can expect on the Xbox platform and PC versions of the game. You will be pleased to know that the team over at Digital Foundry have once again come to your rescue with a complete in-depth analysis of the game on Xbox and PC.
After a number of delays the highly anticipated launch of Crackdown 3 full take place tomorrow on February 15th, 2019 and continues the series 9 years after the release of the 2010 Xbox 360 game Crackdown 2. Crackdown 3 focuses on Microsoft Azure-powered mass scale destruction, enabling players to destroy everything in the game if desired.
“Join John Linneman for a detailed technical analysis of Microsoft’s latest first-party exclusive – Crackdown 3. We’ve got everything you need to know about the Xbox One X, Xbox One S and PC versions of the game.”
“Crackdown 3 retains the core gameplay of Crackdown and Crackdown 2, featuring a number of different organizations controlling the city of New Providence that players will need to take down by killing their bosses and Kingpins, destroying their facilities, and destabilizing their infrastructures. Players can use a variety of weapons to achieve this end, from guns to grenades to rocket launchers, as well as their own physical power. Players can also drive any vehicle found in-game.”