I’d expected 38 Studios’ death spiral to go on for a while longer, but the plug has been unceremoniously pulled on the Kingdoms of Amalur developer: 38 Studios has laid off its entire staff of 379. Whether this will result in the company defaulting on its $50 million loan, leading the state of Rhode Island to assume ownership of the Amalur IP is unclear, as is the state of the Copernicus MMO 38 was developing.

“The Company is experiencing an economic downturn. To avoid further losses and possibility of retrenchment, the Company has decided that a companywide lay off is absolutely necessary,” the memo sent out to employees read. “These layoffs are non-voluntary and non-disciplinary. This is your official notice of lay off, effective today, Thursday, May 24th, 2012.”
The Rise and Fall of 38 Studios
38 Studios was founded by former baseball pitcher Curt Schilling in 2006 with the ambitious goal of creating groundbreaking video games. The studio’s first and only major release, “Kingdoms of Amalur: Reckoning,” was launched in February 2012 and received generally positive reviews for its rich lore and engaging gameplay. Despite the initial success, the company faced significant financial difficulties.
The state of Rhode Island had provided a $75 million loan guarantee to 38 Studios in 2010 to encourage job creation and economic growth within the state. However, the company struggled to meet its financial obligations, and the development of their next big project, an MMO codenamed “Copernicus,” drained resources without generating revenue.
Impact on Employees and the Gaming Industry
The sudden layoffs have left 379 employees without jobs, many of whom had relocated to Rhode Island for the opportunity to work at 38 Studios. The closure of the studio has not only affected the employees but also their families and the local economy. The gaming industry, known for its volatility, has seen similar closures in the past, but the scale and abruptness of 38 Studios’ shutdown have been particularly shocking.
The fate of the “Kingdoms of Amalur” intellectual property (IP) remains uncertain. If the state of Rhode Island assumes ownership, it could potentially sell the IP to another developer or publisher. This could lead to a revival of the franchise, but such outcomes are speculative at this point.
The memo sent to employees highlighted the dire financial situation of the company: “The Company is experiencing an economic downturn. To avoid further losses and possibility of retrenchment, the Company has decided that a companywide lay off is absolutely necessary,” the memo read. “These layoffs are non-voluntary and non-disciplinary. This is your official notice of lay off, effective today, Thursday, May 24th, 2012.”
The closure of 38 Studios serves as a cautionary tale for other game developers and investors. It underscores the importance of financial planning, market research, and the risks associated with large-scale game development projects. The gaming industry is highly competitive, and even well-funded studios can face insurmountable challenges.
The abrupt shutdown of 38 Studios and the layoffs of its entire staff mark a significant moment in the gaming industry. The future of the “Kingdoms of Amalur” IP and the impact on the local economy and former employees remain to be seen. This event serves as a reminder of the unpredictable nature of the gaming industry and the importance of sustainable business practices.
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