After the impressive unveiling of the Unreal Engine 5 tech demo offering a real-time demonstration of the new engine on the next-generation PlayStation 5 console launching later this year. Epic Games has also announced a change in the pricing of Unreal Engine.
Epic is now no longer charging developers royalties for the first $1 million in revenue they receive, previously epic charge 5% of royalty on gross revenue of a game. this permanent reduction in royalties has also been applied retroactively to revenue from January 1st, 2020.
Epic Games explains more :
“Once you’ve begun collecting money for your product, you’ll need to track gross revenue and pay a 5% royalty on that amount after $1,000,000 in gross revenue is earned. To report your earnings, complete and submit the royalty form on a quarterly basis.”
“Unreal Engine is the world’s most open and advanced real-time 3D creation tool. Continuously evolving to serve not only its original purpose as a state-of-the-art game engine, today it gives creators across industries the freedom and control to deliver cutting-edge content, interactive experiences, and immersive virtual worlds. “
“Unreal Engine is a state-of-the-art real-time engine and editor that features photorealistic rendering, dynamic physics and effects, lifelike animation, robust data translation, and much more—on a open, extensible platform that won’t tie you down. With demand for real-time 3D skills at an all-time high, learning Unreal Engine is a great way to open up your career potential. From over 40 hours of free self-paced online tutorials, to instructor-led training and opportunities to further your knowledge at events around the globe, there’s a range of options to suit your learning style.”
Source : Epic Games
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