Valve has today announced more details about its Steam Workshop and how much has been paid out to its community of content creators, revealing that to date since its launch in 2011 Valve has paid out over $57 million to content creators.
Since its launch back in 2011 Steam Workshop content creators have designed and built in-game items sold in Team Fortress 2, Dota 2, and Counter-Strike: Global Offensive.
Valve explains a little more about the new Curated Workshops :
“The limitation of paid, revenue-generating Workshops to Valve content has been an unfortunate consequence of the sheer number of challenges required in order to scale to a global audience of creators and players. Today we’re happy to announce that after a ton of work, the first curated Workshops for non-Valve games have opened: Dungeon Defenders: Eternity and Chivalry: Medieval Warfare.
This is really exciting news and means that more high quality content will be available for the game you love playing. Plus, purchases of this great new content directly enables those community members to continue practicing their craft and making more awesome content.
We expect more curated Workshops to become available for creators and players in various games over the coming weeks and months.”
For more information on the new Steam Workshop jump over to the Valve Steam Community website for details via the link below.
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