In a unique experiment using a Oculus Rift and a Raspberry Pi mini PC, ume.net, a fiber broadband provider, asked four volunteers to experience the internet’s biggest disturbance in real life, LAG!! Watch the hilarious results after the jump.
The Swedish Internet provider created the test rig using a Raspberry Pi mini computer, a web cam, and a development version of the Oculus Rift virtual reality headset.
The Experiment Setup
The setup for this experiment was quite ingenious. The Raspberry Pi mini computer served as the brain of the operation, processing the video feed from the webcam and introducing deliberate lag before sending it to the Oculus Rift headset. This setup allowed the volunteers to experience a delayed version of their own actions, simulating the frustrating experience of internet lag in real life. The volunteers were asked to perform simple tasks such as walking, pouring water, and playing ping pong, all while dealing with the imposed lag. The results were both hilarious and eye-opening, demonstrating just how disruptive lag can be.
Impact of Lag on Daily Activities
Lag, or latency, is a delay between a user’s action and the response from the system. In the context of the internet, it can be caused by various factors such as network congestion, server issues, or long-distance data transmission. While a few milliseconds of lag might go unnoticed, higher latency can significantly impact user experience, especially in activities that require real-time interaction like online gaming, video conferencing, or live streaming.
For instance, in online gaming, lag can mean the difference between winning and losing. A delayed response can cause a player to miss a crucial move or fail to dodge an attack. Similarly, in video conferencing, lag can lead to awkward pauses, talking over each other, and a general sense of disconnection. This experiment by ume.net effectively highlighted these issues by bringing them into the physical world.
As most of you already know, the awesome Oculus Rift virtual reality headset was recently purchased by Facebook for a cool $2 billion using a combination of cash and stock options. Now that Facebook has purchased the Oculus Rift virtual reality headset and Oculus VR company, it will be interesting to see what plans they have to develop the technology further and make it available to the mass market.
Facebook’s acquisition of Oculus VR has sparked a lot of interest and speculation about the future of virtual reality. With Facebook’s resources and expertise in social networking, there is potential for integrating VR into social media platforms, creating immersive social experiences. Imagine attending a virtual concert with friends from around the world or having a virtual meeting with colleagues in a simulated office environment. The possibilities are endless, and the technology is still in its early stages.
As always, we will keep you updated on developments as they are announced.
Source: : Reddit
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