As well as announcing details of the Windows Phone 7 update, Microsoft also showed off something pretty cool at MWC 2011: Microsoft Kinect and Windows Phone 7 integration.
Microsoft hasn’t released many details about it as yet, but you can see it in action in the video below.
As you can see in the video, the Windows Phone 7 device is being used to throw balls onto the screen of a game that someone else is playing on the Xbox using Microsoft’s Kinect.
Integration of Kinect and Windows Phone 7
The integration of Kinect and Windows Phone 7 opens up a plethora of possibilities for interactive gaming and applications. This demonstration at MWC 2011 showcased how mobile devices could be used as auxiliary controllers, enhancing the gaming experience by adding a new layer of interactivity. Imagine playing a game where your smartphone acts as a secondary screen or a remote control, providing additional functionalities that are not possible with a traditional game controller.
For instance, in the demo, the Windows Phone 7 device was used to throw balls in a game, which could be a precursor to more complex interactions. This kind of integration could be extended to various genres of games, from sports to strategy games, where the smartphone could be used to manage inventories, control characters, or even interact with other players in real-time.
Future Applications and Potential
Beyond gaming, the integration of Kinect and Windows Phone 7 could have significant implications for other applications. For example, in educational settings, this technology could be used to create interactive learning experiences. Students could use their smartphones to interact with educational content displayed on a larger screen, making learning more engaging and interactive.
In the realm of fitness, this integration could lead to more personalized workout experiences. Imagine a fitness app that uses Kinect to track your movements and a smartphone to provide real-time feedback and adjustments to your workout routine. This could make home workouts more effective and enjoyable.
Moreover, this technology could be leveraged in professional settings. For instance, during presentations, a speaker could use their smartphone to control slides, annotate content, or interact with the audience in real-time, all while being tracked by Kinect for more dynamic presentations.
The potential for this technology is vast, and it will be interesting to see how developers and companies utilize it in the future. The combination of Kinect’s motion-sensing capabilities and the versatility of smartphones could lead to innovative applications that we have yet to imagine.
via Engadget
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