PlayStation 4 and PS Vita gamers looking for a more retro style of game built on a modern games engine, may be interested in a new game which has been created by Triple Eh? called Lumo.
Lumo will be launching on both PS4 and PS Vita next month on April 22nd, and Gareth Noyce Founder and Lead Developer at game studio Triple Eh? has taken to the official PlayStation blog to reveal more about the upcoming game which provides a unique retro styled isometric arcade adventure game.
Back in the mid 80s — when computers made beeping sounds and color TVs were wheeled into your home — 3D was a bit tricky, so clever programmers used to fake it using isometric projection. You’d explore their worlds room by room, completing the odd puzzle along the way and engaging in some proto-platforming gameplay.
Lumo (Finnish for “enchantment”) isn’t a remake of those classic 8-bit games. Instead, it’s my attempt to answer the question: “What would those games be like today?” We can do things with physics, light, and sound that just weren’t possible back then, not to mention being able to auto save (!), so Lumo smooths off some of those old-school edges and brings the genre bang up-to-date.
Simple stuff by today’s standards, but massively popular and often stunning to look at back then. In fact, the isometric craze spawned some stone cold classics — games that are fondly remembered to this day: Knight Lore, Head Over Heels, Amaurote, Chimera, Solstice & Equinox, to name just a few!
One of these games, Head Over Heels, was the first game that I ever owned. It had a massive effect on 10-year-old me, so much so that I used to scribble down ideas for new rooms on paper! In a sense, it started me down the path of becoming a game developer.
For more information on the new Lumo PlayStation game jump over to the official PlayStation Blog website for details.
Source: PS Blog
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