Guerrilla Games developers of the Horizon Zero Dawn game which will be launching Exclusively on the PlayStation 4 on February 28th 2017. This week released a new trailer to provide a little behind-the-scenes insight into how the development team created the amazing machines within the game.
Guerrilla Games are the development team responsible for the PS Killzone franchise and have created a new open-world action role playing game exclusively for the PlayStation 4 console.
The Horizon Zero Dawn Evolution plot revolves around Aloy, a hunter and archer who lives in a world overrun by robots. Having been cloistered her whole life, she sets out to discover the dangers that kept her sheltered for so long.
Aloy makes use of ranged and melee weapons and stealth tactics to combat the mechanised creatures whose remains can also be looted for resources. The game features an open world environment for Aloy to explore, divided into tribes that hold side quests to accomplish while the main story guides her throughout the whole world.
The Machines’ components, such as electricity and the metal they are composed of, are vital to Aloy’s survival, and she can loot their corpses to find useful resources for crafting.
Aloy can use a variety of ways to kill enemies, such as setting traps like tripwires, shooting enemies with arrows, using explosives, and melee combat. She can essentially hack a selection of creatures, turning them into makeshift vehicles or travelling companions. Aloy can also hide in foliage and ambush nearby enemies to ensure immediate takedowns.
Using a “focus scan” allows Aloy to determine her enemies’ susceptibilities, identify their location, the particular level they possess and the nature of loot they will drop.