There will never be a Mojang-developed Elder Scrolls-like game called Scrolls. Though the chances of that happening were vanishingly small in any case, as Mojang just made a very successful indie game and not struck oil, Bethesda felt the need to clarify that. Mojang will, however, make its card battling game Scrolls, now that the lawsuit Bethesda has brought against the Minecraft developer has been settled.
“The settlement is that we give them the trademark,” Mojang’s “Notch” Persson said, “get to keep the name, and won’t make an Elder Scrolls competitor using the name.” Luckily, Bethesda took no issue with any recreations of Tamriel that might be found in the developer’s other game.
The Lawsuit and Its Implications
The lawsuit between Mojang and Bethesda was a significant event in the gaming industry, highlighting the importance of trademarks and intellectual property. Bethesda, known for its highly successful Elder Scrolls series, was concerned that Mojang’s use of the name “Scrolls” for its card game could cause confusion among consumers. This concern led to legal action, despite the fact that Mojang’s game was fundamentally different from Bethesda’s open-world RPGs.
The settlement allowed Mojang to continue using the name “Scrolls” for its card game, but with the stipulation that they would not create a game that could be seen as a direct competitor to the Elder Scrolls series. This outcome was a relief for Mojang, as it allowed them to proceed with their project without the looming threat of a prolonged legal battle.
Mojang’s Scrolls: A Unique Card Battling Game
Mojang’s Scrolls is a digital card game that combines elements of traditional card games with tactical board game mechanics. Players collect and build decks of cards, each representing different units, spells, and structures, and then use these cards to battle opponents on a grid-based battlefield. The game emphasizes strategic planning and resource management, offering a different kind of gaming experience compared to the open-world exploration and questing found in the Elder Scrolls series.
The development of Scrolls was an exciting venture for Mojang, as it allowed the company to explore new genres and gameplay mechanics beyond the sandbox world of Minecraft. Despite the legal challenges, the game garnered a dedicated player base and received positive feedback for its innovative approach to the card game genre.
The resolution of the lawsuit also set a precedent for how intellectual property disputes can be handled in the gaming industry. It demonstrated that even small indie developers like Mojang could stand their ground against larger companies, and that amicable settlements could be reached without stifling creativity and innovation.
In conclusion, while there will never be a Mojang-developed Elder Scrolls-like game called Scrolls, the settlement with Bethesda allowed Mojang to continue developing their unique card battling game. This case underscores the importance of trademarks in the gaming industry and highlights the potential for creative solutions to legal disputes. Mojang’s Scrolls remains a testament to the company’s ability to innovate and expand beyond the success of Minecraft.
Source Twitter
Latest Geeky Gadgets Deals
Disclosure: Some of our articles include affiliate links. If you buy something through one of these links, Geeky Gadgets may earn an affiliate commission. Learn about our Disclosure Policy.