Bethesda’s Elder Scrolls series has always been popular as a sword and sorcery simulator of unsurpassed content and granularity. The last two additions to the series in particular are imbued with more scope than the average lifetime. But equally true is that this has not in the past been strong motivation at retail to people not already in love with this sort of thing. Skyrim, however, seems to have hit a collective cultural nerve that only games in traditionally close but radically different genres like MMOs have been able to so far.
Modern Warfare 3’s chart-busting was nothing short of manifest destiny considering the ready-made audience, subject matter and Activision’s marketing push. Skyrim’s triumph over Uncharted 3- level console exclusives and cross-platform blockbusters like Battlefield 3 as well as its freshly minted crown of fastest selling Steam game of all time come from an altogether more unexpected place.
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