In a bid to remain a fixture in game industry news, EA is continuing its recent momentous run of “worst company in America” awards, disastrous game launches, fleeing CEOs and condescending non-apologies by firing an unknown number of people. As always, undermining an unsuspecting group of people’s livelihoods is just EA’s way of “sharpening its focus to provide games for new platforms and mobile.”
“In some cases, this involves reducing team sizes as we evolve into a more efficient organization,” EA said. “These are difficult decisions to let go of good people who have made important contributions to EA, and whenever possible we retrain or relocate employees to new roles. Streamlining our operations will help ensure EA is bringing the best next-generation games to players around the world.”
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