Wow. Sony now has a lawsuit on their hands over the resolution of Killzone: Shadow Fall. The reason is because it doesn’t run at native 1080p in multiplayer mode, and the lawsuit claims that Sony misled customers about this. The plaintiff is one Douglas Ladore of California.
Do you thnk he is taking things too far or do you feel like he is speaking up for gamers everywhere? The PlayStation 4 game was hailed as offering 1080p resolution according to the lawsuit, “[Sony said] Killzone was a graphically striking game set in a dystopian future that took full advantage of the PS4’s advanced processing power.” It could, it was claimed, offer multiplayer graphics in 1080p.
How that resolution is provided is the issue here. It is done through “temporal reprojection”, which pulls data from lower-resolution frames and assembles them into a 1080p image. The developers discussed the matter earlier this year and said, “If native means that every part of the pipeline is 1080p then this technique is not native.”
So the lawsuit says that the game uses “just another form of interpolation,” and that Sony has failed to disclose this information to the customer, instead advertising the game as having “1080p HD Video Output.” No comment from Sony yet. What can they really say. Does this guy have a valid case?
Source SlashgearFiled Under: Gaming News, Playstation, Top News