Yesterday AnandTech published a report regarding the Samsung Galaxy S4 smartphone, the handset was apparently uses a slightly faster GPU clock speed when running benchmarks than it does when running normal applications.
This led to quite a bit of speculation that Samsung were rigging a number of benchmarks results on their Galaxy S4 smartphone, Samsung has now published a statement which you can see below.
Under ordinary conditions, the GALAXY S4 has been designed to allow a maximum GPU frequency of 533MHz. However, the maximum GPU frequency is lowered to 480MHz for certain gaming apps that may cause an overload, when they are used for a prolonged period of time in full-screen mode. Meanwhile, a maximum GPU frequency of 533MHz is applicable for running apps that are usually used in full-screen mode, such as the S Browser, Gallery, Camera, Video Player, and certain benchmarking apps, which also demand substantial performance.
The maximum GPU frequencies for the GALAXY S4 have been varied to provide optimal user experience for our customers, and were not intended to improve certain benchmark results.
The tests were run by Anadtech using the Exynos 5 Octa version of the Samsung Galaxy S4, you can find out more information over at AnadTech
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