After it has been downloaded 10 million times in just a few days, Rovio’s Angry Birds 2 could reach the crazy numbers of the very first title, which propelled Rovio into a billion-dollar app-making company. It has a bunch of new levels, improvements to gameplay and a general makeover.
However, the free-to-download title is having some issues. Not the technical kind. Some users claim that the app is structured in such a way that it coaxes users into spending money, and this greatly hinders the experience for them.
The mobile gaming landscape has changed a lot since the launch of the original Angry Birds back in 2009. Casual players were happy to part with a small upfront fee for the privilege of destroying unstable swine hangouts and the like, but the notion of paying for an app is almost unheard of in today’s casual titles. The model of free-to-play is here and of course Rovio is sticking to the script. However, early adopters of the new game aren’t happy.
Many users are using Twitter to vent their frustrations about how over-zealous in-app purchase tactics are spoiling the fun. You get five attempts within a certain amount of time to complete a level, and if you use all five, you’re forced into a waiting period. You can add extra lives using the game’s own currency, but if you don’t things will get mighty tedious.
Hopefully developers and players can find a happy medium when it comes to these apps, but right now people seem to be sick of grab grab apps.
Source Phone Arena
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