By now you have probably heard that Fallout Shelter has made a whopping $5.1 million in revenue for Bethesda. This is a huge number for a game that is only available on iOS right now, and it is only about a month old. You would think this would be a good time to start making more mobile titles, right? Maybe not. And that is a good thing.
Speaking to IGN, Bethesda’s Pete Hines said that the company has no plans for future mobile games unless they make sense, and by that he means that it needs to be a good fit with the titles that Bethesda has on the market already. This is actually a very smart strategy and will mean quality over quantity.
Hines says, “This isn’t the start of a formula where every time we make a game we need to do a mobile game… That’s not why Fallout Shelter was great… People appreciate the game because it doesn’t have our hand in your pocket. It did monetization in a way that people didn’t have a problem with. If we just start saying yes [to more mobile games], we start getting into this thing where eight games will fail and two will succeed.”
The company was initially skeptical about whether or not Fallout Shelter would succeed, and now it has surpassed their expectations. Fallout Shelter for Android is coming in August. You have to love the company’s attitude. They want to make great games, not games just for the sake of games.
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