NPCs are computer characters in video games. Pretty much every RPG you play has NPCs, even the ones that are online based. NPCs are those characters who help to further the story and provide players with quests and rewards.
But here is an interesting development. It looks like Bethesda’s upcoming Fallout 76 has decided to do away with NPCs entirely. Speaking to Gamesindustry.biz, Bethesda’s Pete Hines confirmed that the game will not feature NPCs. Instead, players will have to interact with other players who will take on all sorts of roles.
Hines says, “In our game, if that’s how you want to play, you do that with other players, you trade with other people, you travel around the map and buy and sell stuff from folks. Or you can set up a shop. But it’s still a role-playing game. Yes, there’s an element of PvP but it’s not every man for himself and the last one standing wins.”
Hines also claims that previously they helped players “cheat” by marking potentially unfriendly NPCs, but with Fallout 76, players will need to figure that out for themselves. It sounds like it could be interesting, but we will have to see how this all plays out. Fallout 76 has been set for a release on November 14th later this year.